Texturing Links
From FreeGameDevWiki
- GIMP normalmap plugin
- Photoshop normalmap plugin
- Texture (normal/gloss/bumpmap from diffuse/organic/photobased)
- http://forum.freegamedev.net/index.php?t=msg&goto=15247 using the flatbed scanner to create textures
tilable
- http://www.gimp.org/tutorials/Tileable_Textures/
- http://www.pixel2life.com/tutorials/gimp/textures_patterns_a nd_tiles/
- http://gimp-werkstatt.de/tutorien-muster-texturen.php
- http://www.gimpguru.org/Tutorials/Texturing/
- http://sning.de/html/GimpTutStein.html
Notes
- Specular map = gloss map (see also gimp normalmap plugin)
- not for all surfaces... waxed walls, parkett, metal, wet stuff, polished stone ...
- Parallax Mapping : Also known as 'offset mapping' (or displacement mapping?)
